It’s no secret that the mobile game market is booming. Over the last couple of years, we have seen mobile games break records and make billions in revenue.
More and more players are using mobile devices to play games. It’s convenient, simple, and fun. Plus, it allows gamers to play games wherever they are, which can’t be said for desktop or consoles.
Mobile gamer demographics have also been changing and evolving. What was true about gamers just a couple of years ago is vastly different now. The mobile game market is constantly changing.
Because of that, if you’re a game developer or advertiser, you need to know the mobile gaming industry inside out. That includes keeping up with the trends and having an in-depth knowledge of the mobile game market. It’s the only way to make informed decisions.
That’s why you need to check out our 163 mobile gaming statistics for 2022. You’ll learn all the essential information about the mobile gaming market, mobile gamers, monetization, advertising, and the most important mobile game KPIs.
Use these mobile gaming statistics to get ahead of the competition and win in 2022.
General Mobile Gaming Statistics for 2022
- In 2021, there were 3.9 billion smartphone users worldwide. (Newzoo)
- Mobile game consumer spend reached $116 billion in 2021 – 16 billion more than in 2020. (AppAnnie)
- Player spend is set to reach $138 billion by 2025. (SensorTower)
- China, the United States, and Japan were the top three markets in 2021 by mobile game revenues with $56 billion, $43 billion, and $20 billion in revenue, respectively. (AppAnnie)
- China, India, and the United States were the top three markets in 2021 in terms of downloads, with 98 billion, 26 billion, and 12 billion downloads, respectively. (AppAnnie)
- Players downloaded 82.98 billion mobile games in 2021. (AppAnnie)
- By 2025, 58% of the App Store’s revenue is projected to come from non-gaming apps and 42% from gaming apps. (SensorTower)
- 71% of Google Play’s revenue is estimated to come from mobile games by 2025. (SensorTower)
- User penetration is expected to hit 28.5% by 2025. (Statista)
- Google Play’s revenue continues to increase at a greater pace than iOS App Store’s revenue –6% to 13.2%. (GameAnalytics)
Top Mobile Game Genres by Revenue Share
According to Statista, these were the top mobile game genres in the United States in 2021 by iOS revenue share:
- Puzzle (21.18%)
- Casino (18.9%)
- Strategy (17.17%)
- RPG (14.23%)
- Simulation (10.4%)
- Shooter (5.56%)
- Lifestyle (3.86%)
- Sports (3.4%)
- AR/Location Based (1.67%)
- Driving (1.6%)
- Arcade (1.34%)
- Card games (0.62%)
- Hyper-casual (0.06%)
Top Mobile Game Subgenres of 2021 by Downloads
According to AppAnnie’s State of Mobile 2022, these subgenres got the most downloads in 2021:
- Action (Hyper-casual) – 4.01 billion
- Puzzle (Hyper-casual) – 3.78 billion
- Simulation (Hyper-casual) – 3.15 billion
- Kids (Other) – 2.57 billion
- Driving (Simulation) – 1.63 billion
- .io (Hyper-casual) – 1.41 billion
- Runner (Action) – 1.20 billion
- Creative Sandbox – 1.12 billion
- Simulation Sports – 1.10 billion
- Pet (Simulation) – 0.90 billion
Mobile Gaming Statistics: Top Mobile Games and Publishers
According to AppAnnie’s State of Mobile 2022 report, these are the top mobile games and game publishers by downloads and consumer spend.
Best Mobile Games of 2021 by Downloads
- Free Fire
- Subway Surfers
- Roblox
- Bridge Race
- Candy Crush Saga
- PUBG Mobile
- Ludo King
- Hair Challenge
- Among Us!
- Join Clash 3D
Top Mobile Games of 2021 by Consumer Spend
- Roblox
- Genshin Impact
- Coin Master
- Honour of Kings
- Candy Crush Saga
- PUBG Mobile
- Pokémon Go
- Uma Musume Pretty Derby
- Game for Peace
- Homescapes
Top Mobile Games of 2021 by Monthly Active Users
- PUBG Mobile
- Roblox
- Candy Crush Saga
- Free Fire
- Among Us!
- Ludo King
- Minecraft Pocket Edition
- Subway Surfers
- Call of Duty: Mobile
- Pokémon Go
Read more about the top mobile games of 2021 in this article.
Top Mobile Game Publishers of 2021 by Downloads
- AppLovin
- Voodoo
- Azur Interactive Games
- SayGames
- ironSource
- Crazy Labs
- Zynga
- Tencent
- OneSoft
- Jinke Culture – Outfit7
Top Mobile Game Publishers of 2021 by Consumer Spend
- Tencent
- NetEase
- Activision Blizzard
- Playrix
- Zynga
- Supercell
- Playtika
- Roblox
- NetMarble
- miHoYo
Mobile Gamer Statistics for 2022
Here are some interesting statistics about mobile gamers.
Mobile Gamer Demographics
- By 2023, there will be 3.7 billion mobile players worldwide. (Newzoo)
- 55% of mobile gamers are female, 45% are male. (Statista)
- More than 50% of mobile gamers are older than 34. (Mediakix)
- The average age of a mobile gamer is 36. (MoPub)
- People older than 45 make up almost a third of mobile gamers. (Mediakix)
Mobile Gamer Behavior
- Gen Z and Millennials spend more time gaming than on any other form of entertainment. (Newzoo)
- 85% of mobile gamers do not identify as gamers. (Mediakix)
- On average, mobile gaming sessions last 25% longer on average for women than for men. (MoPub)
- 43% of female gamers play more than five times a week. (MoPub)
- 38% of male gamers play more than five times a week. (MoPub)
- Users spend 90% of their smartphone usage on apps and games. (eMarketer)
- On average, gamers play two to five mobile games a month. (AppAnnie)
- Users spend three and a half hours using mobile devices every day, and 11% of that time is spent on mobile gaming. (eMarketer)
- On average, hyper-casual mobile gamers download ten times more games than other players. (VentureBeat)
- More than 50% of gamers play mobile games while in the bathroom. (Mediakix)
Percentage of Players by Platform
77% of Gen Z players, 73% of Millennials players, 54% of Gen X players, and 34% of Baby Boomer players play on mobile. (Newzoo)
Favorite Mobile Game Genres and Franchises by Generation
According to Newzzoo’s research, Gen Z players prefer battle royale, sandbox, and MOBA games. Fortnite, Roblox, Minecraft, and Among Us were their favorite franchises.
Millennials enjoy RPG, strategy, and adventure games, like Hearthstone, the most.
Gen Z players are mainly into puzzle, shooter, and sports games.
Baby Boomers are also into puzzles, as well as tabletop games and match games like Candy Crush Saga.
Share of Players’ Personas per Generations
According to Newzoo, 23% of Gen Z players and 20% of Millennials fall into the group of the so-called Bargain Buyers. This type of player enjoys high-quality free-to-play games.
38% of Gen X gamers and 66% of Baby Boomers identify with The Time Filler persona. These players play mobile games when they have some time to spare.
What Motivates Users to Play Mobile Games?
Here are the main reasons why users play mobile games:
- To relieve stress;
- Pass the time;
- To immerse themselves in another character or world;
- To feel accomplished for completing something challenging;
- Express something unique about themselves;
- To connect with people they already know;
- Be dazzled by something unique;
- To connect with a subject they’re passionate about outside gaming.
(Data source: Facebook Gaming)
What Influences Players to Return After 30 Days?
- Someone bringing up the game during an in-person conversation
- Hearing about new content or available updates
- Hearing about a reward for coming back
- Seeing the game mentioned on social media by friends/family
- Seeing news articles or blog posts about the game
(Data source: Facebook Gaming)
Metaverse Statistics for 2022
According to Newzoo, 50% of Gen Z, 37% of Millennials, and 28% of Gen X players are already hanging out in game worlds without actively playing the game. As we know, the metaverse integrates non-gaming experiences, such as virtual concerts and fashion shows, into games.
Furthermore, 70% of Gen Z players, 63% of Millennials, and 53% of Gen X players say they will hang out in virtual game worlds in the future without playing the game.
Above, you can see different activities each generation is interested in regarding the metaverse, as well as the most anticipated metaverse features.
Mobile Game Advertising in H1 2022
Data source: SocialPeta, a leading mobile ad intelligence platform. Subscribe to SocialPeta by clicking on this link.
- The number of mobile game advertisers in H1 2022 was 45.1 thousand, 2% less than in the same period in 2021.
- The total number of global mobile app advertisers was at an all-time low in January 2022 – 83 thousand, 19,5 thousand out of those were mobile game advertisers.
- There was a 27% year-over-year decline in mobile game creatives in H1 2022. There were only 15 million of them.
- When it comes to the percentage of game advertisers by genre in H1 2022, casual game advertisers (26.03%) rank number 1, followed by puzzle game advertisers (12.47%) and simulation game advertisers (9.64%).
- The top three game genres by the number of ad creatives were casual games (18.14%), puzzle games (13.67%), and role-playing games (12.14%).
- In H1 2022, there was a total number of 13,588 mobile game video ad creatives and they accounted for 86% of all ad creatives. That means video creatives are still the number one ad format for advertising mobile games.
- 70% of mobile game advertisers and 73% of ad creatives in H1 2022 were on Android, which is a consequence of Apple introducing new IDFA back in 2021.
- In H1 2022, mobile games had an average CPM of $19.31, up 18% MoM. Mobile games in the USA had the highest advertising cost ($27.54). Strategy games had the highest average CPM ($21.58)
- Female users’ CPM was 13.2% higher than that of male users. People aging 55-64 had the highest average CPM.
- CPC was $2.57 for H1 2022 and CTR was 1.48%. CPC was the highest in the United States ($4.22) and CTR was the highest in Singapore (1.59%). Strategy games had the highest CPC, while casual games had the highest CTR.
- Female users’ CPC was 12.4% higher than that of male users. People aging 35-44 had the highest average CPC.
Top Mobile Games in H1 2022 by Advertising
Above, you can see a list of top mobile games by advertising in H1 2022.
Top 10 Game Advertisers on Meta Platforms
In the image above, you can see a list of top game advertisers on Meta Platforms.
Top Game Streamers on Instagram
Top Game Streamers on Instagram are ranked based on Nox’s Influencer Ranking. Nox’s score is calculated based on influencers’ followers video views, engagement rates, and other data.
Top 10 Game Advertisers on Google Platforms
In the image above, you can see a list of top game advertisers on Google Platforms.
Top Game Streamers on YouTube
Top game streamers on YouTube are ranked based on Nox’s Influencer Ranking. Nox’s score is calculated based on influencers’ followers video views, engagement rates, and other data.
Global Mobile Ad Spend
According to AppAnnie’s State of Mobile 2022 report, mobile is still driving digital ad spend globally. Furthermore, despite IDFA changes, billions of dollars flocked to mobile ads.
- In 2020, global mobile ad spend was $240 billion.
- In 2021, that number reached $295 billion.
- AppAnnie predicts global mobile ad spend will reach $350 billion in 2022.
Mobile Gaming Statistics: Monetization
- User impressions per DAU are doubling every year. (AppAnnie)
- In-app bidding is now the dominant form of managing ad monetization. It replaced traditional waterfalls – 70% adoption by the end of 2020. (AppAnnie)
- Mobile game influencers affect users’ purchasing decisions by 21% more than non-gamer influencers. (Newzoo)
- 74% of mobile gamers in the United States would watch a video advertisement if they got in-app content in return. (eMarketer)
- 82% of mobile gamers say they are more into free mobile games that include ads than paid games with no ads. (eMarketer)
- In-app purchases account for 95% of all user spend. (TechCrunch)
- Players of hyper-casual games watch two times more ads than players of other mobile game genres. (VentureBeat)
- Women are much more likely to make an in-app purchase than men. (Venturebeat)
- 5% of women players spend on in-app purchases, compared to 3.3% of men. (MoPub).
- More than 30% of female players will pay for a mobile game. (MediaKix)
Global eCPM Statistics for 2022
In this section, we bring you the top eCPM countries for iOS and Android for the three main ad formats – rewarded video, interstitial ads, and banner ads.
Rewarded Video
The top 5 eCPM countries for iOSare the United States ($14.16), Taiwan ($10.28), Japan ($9.92), Australia ($9.33), and South Korea ($8.23).
ForAndroid, the top 5are the United States ($11.45), Australia ($11.08), Japan ($10.50), South Korea ($9.89), and Taiwan ($6.96).
Interstitial Ads
Five countries with the highest eCPMsfor interstitials on iOS are the US ($9.64), Japan ($6.86), Australia ($5.98), China ($5.98), and Canada ($4.95).
The top 5 countries for Android are the US ($10.11), Australia ($8.62), Canada ($7.41), Japan ($6.92), and New Zealand ($6.65).
Banner Ads
For banner ads on iOS, thetop five eCPM countriesare the United States ($0.38), Australia ($0.29), United Kingdom ($0.29), Switzerland ($0.28), and Canada ($0.27).
For banner ads on Android, those are the United States ($0.52), Canada ($0.34), Australia ($0.30), Denmark ($0.28), and Switzerland ($0.26).
Get more eCPM statistics here.
Mobile Gaming Statistics: KPIs by Genre You Need to Know in 2022
In this section, we bring you data on the most important metrics for each gaming category – user retention, playtime, average session length, session count, and installs ratio.
Data source: GameAnalytics Benchmarks+
The data is for the casual, classic, and mid-core genres. Here’s how GameAnalytics categorized them.
Casual genre: action, adventure, arcade, casual, and puzzle games.
Classic genre: board, card, casino, trivia, and word games.
Mid-core genre: multiplayer, role-playing, simulation, strategy, racing, sports games.
User Retention Statistics
Let’s start with the average user retention statistics for the past year.
Casual Genre
- Average day 1 user retention for the top 25% of games in the casual genre in 2021 was 30%. For median games, it was 21%, and for the bottom 25%, it was 12%.
- After day 7, the top 25% of games in the casual genre in 2021 retained an average of 7% of users. Median casual games retained 3%, and the bottom 25% retained 1.5% on average.
- Average day 28 retention for the top 25%, median 50%, and the bottom 25% of games in the casual genre in 2021 was 2%, 0.8%, and 0%, respectively.
Classic Genre
- Average day 1 user retention in 2021 for the top 25% of games in the classic genre was 31%. For median games, it was 23%, and for the bottom 25% of games, it was 13%.
- After day 7, the top 25% of games in the classic genre retained 12% of users on average. The median 50% of casual games retained 6%, and the bottom 25% retained just 2%.
- Average day 28 retention for the top 25%, median 50%, and the bottom 25% of games in the classic genre in 2021 was 5%, 2.5%, and 0.2%.
Mid-Core Genre
- Day 1 retention for the top 25% of mid-core games was 28% in 2021. For the median 50% of games, it was 19%, and for the bottom 25%, it was 12%.
- After one week, the top 25% of games in the mid-core genre retained 6% of users on average. The median 50% of games in this category retained 3%, and the bottom 25% retained 1.5%.
- Average day 28 retention for the top 25%, median 50%, and the bottom 25% games in 2020 was 2%, 0.7%, and 0.05%, respectively.
Average Playtime
Playtime is the total time a user spends playing a game (combining all sessions) per day. Here’s how much users played casual, classic, and mid-core games in 2021.
Casual Games
- Top 25% of games – 28 minutes
- Median 50% of games – 15 minutes
- Bottom 25% of games – 8 minutes
Classic Games
- Top 25% of games – 47 minutes
- Median 50% of games – 30 minutes
- Bottom 25% of games – 17 minutes
Mid-Core Games
- Top 25% of games – 35 minutes
- Median 50% of games – 18 minutes
- Bottom 25% of games – 10 minutes
Average Session Length Statistics
Below is the average session length for games in the casual, classic, and mid-core genre in 2020. (Average session length looks at how long users play a game, from starting to finishing a session).
Casual Games
- Top 25% of games – 7 minutes
- Median 50% of games – 4 minutes
- Bottom 25% of games – 3 minutes
Classic Games
- Top 25% of games – 9.5 minutes
- Median 50% of games – 6 minutes
- Bottom 25% of games – 4 minutes
Mid-Core Games
- Top 25% of games – 9 minutes
- Median 50% of games – 5.5 minutes
- Bottom 25% of games – 3 minutes
Session Count Statistics
Session count is the average number of sessions played per user on a given day. Here are the averages for the previous year (2021).
Casual Games
- Top 25% of games – 4 average sessions per day
- Median 50% of games – 3 average sessions per day
- Bottom 25% of games – 2 average sessions per day
Classic Games
- Top 25% of games – 5 average sessions per day
- Median 50% of games – 4 average sessions per day
- Bottom 25% games – 2 average sessions per day
Mid-Core Games
- Top 25% of games – 4 average sessions per day
- Median 50% of games – 3 average sessions per day
- Bottom 25% of games – 2 average sessions per day
Installs Ratio
The installs ratio is the percentage of daily active users who launched the game for the first time. Here are the averages for 2021.
Casual Games
- Top 25% of games – 51%
- Median 50% of games – 30%
- Bottom 25% of games – 16%
Classic Games
- Top 25% of games – 28%
- Median 50% of games – 12%
- Bottom 25% of games – 5%
Mid-Core Games
- Top 25% of games – 54%
- Median 50% of games – 35%
- Bottom 25% of games – 19%
Final Thoughts on Mobile Gaming Statistics for 2022
Judging by these mobile gaming statistics, it is evident that the mobile game market will continue to grow in 2022 and years to come. Game developers and marketers need to take advantage of that and create strategies to win in this crowded market.
What’s particularly important to pay attention to are the ever-changing mobile gamer demographics. We can see that the idea of who a “gamer” is has shifted.
There’s a good reason to believe that even more women will get into mobile games, especially if the market continues catering to their interests. We also know female mobile gamers are more likely to purchase games and in-app content. That is another huge opportunity for game developers and marketers.
Furthermore, mobile gamers tend to skew older, especially when it comes to women, which is another thing both developers and marketers need to keep in mind.
IDFA changes have significantly impacted the mobile game market, which will continue to ripple through 2022 as well. We saw the rise of NFTs and blockchain gaming, both of which are promising exciting new ways to play and monetize mobile games. Additionally, the talk about the metaverse made everyone wonder how it will influence gaming.
In any case, it will be exciting to see how the mobile games market will change and evolve in the future – we’ll keep you posted. We update these mobile gaming statistics regularly.
Which mobile gaming statistics did you find the most surprising? Write to us in the comments below!
FAQs
What is the most played mobile game 2022? ›
- Subway Surfers ~82 million downloads.
- Garena Free Fire ~75 million downloads.
- Stumble Guys ~46 million downloads.
- Bridge Race ~45 million downloads.
- Ludo King ~44 million downloads.
- Roblox ~41 million downloads.
- Tall Man Run ~39 million downloads.
- Race Master 3D ~37 million downloads.
Revenue in the Mobile Games segment is projected to reach US$152.50bn in 2022. In the Mobile Games segment, the number of users is expected to amount to 2,323.9m users by 2027. User penetration will be 22.9% in 2022 and is expected to hit 29.2% by 2027.
How many people are playing video games 2022? ›Number of video gamers worldwide 2017-2027
In 2022, the number of video gamers worldwide stood at 3.03 billion, a slight decrease from 3.2 billion global gamers in the previous year.
As of the third quarter of 2022, approximately 490 thousand mobile gaming apps were available in the Google Play Store, representing a 2.57 percent increase compared to the previous quarter.
Which game is No 1 in the world in mobile? ›Candy Crush Saga
It is one of the most popular mobile games in 2022.
In August 2022, the top PC games in the world by monthly active users were Minecraft, the Sims 4, and Fortnite.
Is mobile gaming still growing? ›...
Report Metric | Details |
---|---|
Market Size | USD 338 Billion by 2030 |
CAGR | 12.3% (2022-2030) |
Historical Data | 2019-2020 |
Base Year | 2021 |
Garena Free Fire from Garena was the most downloaded mobile game worldwide for January 2022 with 24 million installs, which represented a 51.6 percent increase from January 2021.
Is mobile gaming declining? ›Newzoo previously forecast the game market would still grow this year, but mobile's steep 6.4% decline forced the firm to revise its outlook. Mobile game revenue will decline for the first time in history this year, market research firm Newzoo now says in a revised outlook for the 2022 global games market.
How many people play video games on their phone? ›43% of all the time spent on smartphones goes to gaming. 70% of all mobile gamers are female. More than 2.5 billion people are mobile game players.
Is gaming still popular 2022? ›
The video game sector is booming – and it's tipped to keep on growing. The expansion is expected to make the global gaming industry worth $321 billion by 2026, according to PwC's Global Entertainment and Media Outlook 2022-26. Global gaming industry revenues are expected to exceed $320 billion by 2026.
What percent of gaming is mobile? ›What percentage of gaming is mobile? In 2022, mobile gaming accounted for 45% of total video gaming revenue worldwide. Mobile gaming continues to rise quickly in popularity around the globe. Mobile game revenue is on track to surpass more than $100 billion in revenue by 2023.
Which mobile game has most active players? ›- Candy Crush Saga.
- Free Fire.
- Among Us!
- Ludo King.
- Minecraft Pocket Edition.
- Subway Surfers.
- Call of Duty: Mobile.
- Pokémon Go.
The best Android games, ever:
Call of Duty: Mobile. Genshin Impact. GRID Autosport. League of Legends: Wild Rift.
- PUBG. There is a huge fan following of PUBG in the world. ...
- Minecraft. ...
- Apex Legends. ...
- Fortnite. ...
- Call of Duty Mobile. ...
- Counter-Strike: Global Offensive. ...
- League of Legends (LOL)
Game | Online Player | Launch Year |
---|---|---|
Minecraft | 91 Million | 2011 |
DOTA 2 | 5 million | 2015 |
The Division 2 | N/A | 2019 |
The Splatoon 2 | 5 million | 2015 |
- PUBG | The Best Online Game: Developed By: PUBG Corporation. ...
- Minecraft | The Best game On the Internet: Developed By: Mojang Studios. ...
- Apex Legends: ...
- Fortnite Battle Royale: ...
- Counter-Strike: Global Offensive. ...
- HearthStone: ...
- League of Legends: ...
- Call of Duty Mobile(COD):
- Breath of the Wild 2: available on Nintendo Switch. ...
- Hogwarts Legacy: available on PC, Xbox and PlayStation. ...
- Elden Ring: available on PC, Xbox and PlayStation. ...
- Pokemon Legends: Arceus: available on Nintendo Switch. ...
- Destiny 2: The Witch Queen: available on PC, Xbox and PlayStation.
Mobile games constitute about 21% of all Android app downloads and 25% of all iOS app downloads. With many investors and developers coming out with outstanding games in 2021, this percentage is expected to increase in 2021.
How fast is the mobile gaming industry growing? ›Report Attribute | Details |
---|---|
Estimated Market Value ( USD ) in 2019 | USD 95.45 billion |
Forecasted Market Value ( USD ) by 2026 | USD 420.39 billion |
Compound Annual Growth Rate | 23.6% |
Regions Covered | Global |
Is mobile the biggest gaming market? ›
60% of entire gaming market is now dominated by mobile gaming, study finds.
What are the 5 most popular game apps? ›App App Name | Store Rank App's store ranking in the chosen store; country, category and leader board updated daily. | |
---|---|---|
1 | Roblox | 2 |
2 | Coloring Master ASRM | 3 |
3 | Star Trek™ Fleet Command | 4 |
4 | Piano Star: Tap Music Tiles | 5 |
- Grand Theft Auto: San Andreas. 2.44 GB / Php 326.99. ...
- Star Wars: KOTOR. 2.44 GB / Php 445.75. ...
- Gangstar Vegas. 2.23 GB / Free (In-app purchases) ...
- The Dark Knight Rises. 2.03 GB / Php 316.16. ...
- Gangstar Rio: City of Saints. ...
- Modern Combat 4: Zero Hour. ...
- WWE Immortals. ...
- Order & Chaos Online.
With 2021 almost behind us, it's time to turn our attention to mobile game market trends in 2022 and 2023. Mobile gaming has exploded during the last couple of years. According to the latest data, there are 2.69 billion mobile game players globally. In addition, mobile games dominate the App Store revenue share (66%).
Is mobile gaming more popular than PC? ›Mobile games have the largest market share
For 2021, it has been projected that mobile gaming will account for 52% global gaming market share, and the PC market share will drop to 20%. Apart from these, mobile gaming has some other obvious benefits over PC gaming: Portable.
Despite the decline in number of people playing video games, the industry continues to see growth in the number of hours spent gaming. There was a dramatic increase in time spent playing games from 2019 to 2020, with average hours played per week jumping from 12.7 to 14.8, respectively.
What are the statistics of video games? ›Over 227 million people in the US play video games one to a few hours per week. Approximately 74% of US households consist of at least one member who plays video games. According to video gaming statistics, roughly 76% of Americans under 18 and 67% of adults play games. Even 7% of people older than 65 play video games.
What age plays mobile games the most? ›79% of people under 22 years of age play mobile games.
In fact, 72% of Millennials said they actively play mobile games, while 68% of Generation X gamers also play games on their smartphones.
On average, people spend 1 hour 24 minutes each day playing mobile games (9.8 hours per week).
What is the average age of a gamer 2022? ›As generations have grown up with video games a normal part of life, the age of the average gamer also increases. During a 2022 survey, 36 percent of video game players still come from the 18 to 34 age demographic, and six percent are 65 years and older.
What's the future of gaming? ›
As technology advances, we will see games become a completely immersive experience. Imagine fully encompassing make-believe worlds that you control with your mind and body. Advances in technology and the rapid growth of the esports gaming community will help shape the future of gaming.
How many students are addicted to mobile games? ›Approximately, one out of five students is exposed to severe addiction levels when they play mobile games for 2–4 h daily.
Why mobile gaming is so popular? ›People find it easier to download a game to their phone than to go out and buy a console, so mobile gaming is becoming more popular for that reason as well. Further, mobile games are often more convenient than console games. With a mobile game, you can play it anywhere you have your phone with you.
What genre of mobile games are most popular? ›In Digital Turbine's Modern Mobile Gamer Report, Puzzle games came out on top as the most popular genre with Word, and Card rounding out the top three.
What is the largest mobile game ever? ›- Clash of Clans.
- Monster Strike.
- Arena of Valor.
- Puzzles & Dragons.
- Pokémon Go.
- PlayerUnknown's Battlegrounds Mobile.
- Candy Crush Saga.
- Fate/Grand Order.
Game | Revenue | Initial release |
---|---|---|
Honor of Kings / Arena of Valor | $14,667,500,000 | November 26, 2015 |
Monster Strike | $10,000,000,000 | August 8, 2013 |
Puzzle & Dragons | $8,578,340,000 | February 20, 2012 |
PUBG Mobile | $8,424,300,000 | March 19, 2018 |
1. Tetris – 520 million. Arguably the most timeless video game ever created, Tetris sits comfortably atop the list of all-time bestsellers with 520 million copies sold, according to The Tetris Company.
Which game has most online players? ›Game | Number | Business model |
---|---|---|
PUBG: Battlegrounds | 1,200 million downloads | Free-to-play |
Crossfire | 1,000 million | Free-to-play |
Dungeon Fighter Online | 850 million | Free-to-play |
Minecraft | 738 million | Pay-to-play / free-to-play |
Revenue in the Video Games segment is projected to reach US$197.00bn in 2022.
What value could the game industry market reach by 2025? ›In-game purchases are estimated to account for the more than 74 million U.S. dollars worldwide in 2025.
How much is the global gaming industry worth 2022? ›
The Games Market Will Decline -4.3% to $184.4 Billion in 2022; Long-Term Outlook Remains Positive. Newzoo. No results found. In-depth Game Tracking DataThe world's go-to platform for PC and Console games data.
How big will games be in the future? ›Bain's analysis forecasts that global revenue for games could grow by more than 50% over the next five years (see Figure 1). And gamers' foothold in virtual worlds—collectively called the metaverse—is far ahead of other consumers.
How many mobile gamers are there? ›...
Number of mobile gaming users worldwide in 2021, by region (in millions)
Characteristic | Number of mobile gamers in millions |
---|---|
Total | 2,659.5 |
Asia | 1,293.6 |
Europe | 551.7 |
Approximately 74% of US households consist of at least one member who plays video games. According to video gaming statistics, roughly 76% of Americans under 18 and 67% of adults play games. Even 7% of people older than 65 play video games. The average age of a video game player in the US is 31 years.
Why is gaming industry growing so quickly? ›Growing younger population, higher disposable income, inexpensive internet data, introduction of new gaming genres, and increasing number of smartphone and tablet users are some of the reasons for the boom in the sector.
How fast is the gaming industry growing? ›...
Report Attribute | Details |
---|---|
Revenue forecast in 2030 | USD 583.69 billion |
Growth rate | CAGR of 12.9% from 2022 to 2030 |
Base year for estimation | 2021 |
Historical data | 2017 - 2020 |
Gaming Market Scope | |
---|---|
Report Coverage | Details |
Forecast period | 2022-2026 |
Growth momentum & CAGR | Accelerate at a CAGR of 7.31% |
Market growth 2022-2026 | $ 74.93 billion |
Just in 2021, the Global “Games Market” had a whopping $180BN in revenue. In fact, Gaming is bigger than Hollywood and the music industry combined. Top games are earning more than the big blockbusters.
Which country has the biggest gaming industry? ›As of 2022, it is estimated that the United States ranks first among the biggest gaming markets worldwide, with a revenue of 54.9 billion U.S. dollars. The video gaming market in China ranked second, generating an approximate 44 billion U.S. dollars in annual revenues.
What is the future of gaming? ›As technology advances, we will see games become a completely immersive experience. Imagine fully encompassing make-believe worlds that you control with your mind and body. Advances in technology and the rapid growth of the esports gaming community will help shape the future of gaming.
What is the fastest growing game? ›
America's fastest-growing sport is a cross of tennis, pingpong and badminton. Freida Yueh (right) says of the increasingly popular sport of pickleball: "It's addictive so we just started playing and now with our other friends and relatives—actually everybody we know now plays pickleball."
What is the biggest size game right now? ›- PC.
- Red Dead Redemption 2.
- Call of Duty: Modern Warfare.
- Destiny 2.
- Rainbow Six Siege.
- Final Fantasy 15.
- Mass Effect: Legendary Edition.
- Borderlands 3.
Immersive Experiences by 2030
As technology develops, the Internet of Experience will mean that computer graphics will be able to leap into your home in 3D format by 2030. Players can expect to see games projecting graphics into your home to create immersive and alternative scenarios.